Wednesday, 1 October 2014

Analysis of Sound


Dialogue- speech patterns, age (older people talk different to younger people), volume, high pitched, levels. (Diegetic)

Background Music- sets pace, mood, era, regional identity. (Non-digetic)

Diegetic - what the actors can hear

Non-Diegetic - what the actors can't hear

Synchronous-  where the sound source is on screen

Asynchronous- where the sound source isn't on screen

Ambiant Sound-  background noise

Sound effects- can be enhanced, leading us to Foley Sound.

Foley Sound- everyday sounds- e.g. tapping on the keyboard.

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